Friday, March 17, 2017

Sharing for my return : D2 1.14 - Working maphack

 Well i've been gone for few years, i'm sorry ! But i'm now back and offering you a way to reveal the map as good old times!
If you like it, i may release more hack, remember, i never released any bad file, i analyse, check, use them myself before releasing anything so far.

Just remember to never download anything posted in comments, because i can't vouch those files.


Simple map revealer for Diablo II v1.14 by FIRK
How to use:
  1) Select your Diablo II window from list
  2) Be sure that you are in game with your character standing still.
  2) Press "REVEAL" button.
  3) Current act will be revealed.

If Diablo II window not shows in list, try to run as administrator.

It unloads immediately after revealing as usual.


DOWNLOAD







                                                                        



ENJOY!

Monday, April 11, 2011

D2SM - Diablo II Maphack

Here the maphack i use, i don't need more to play, just a simple and easy maphack, no special options , 100% safe and working.



Small gui to reveal the map. Just wait 2-3 seconds when you reveal the map then you can move and start teleporting etc..

D2SM

Au.Map 1.5 - maphack

Features
  • Draws lines on Diablo II window which points to warp objects (see next section)
  • Writes serverip
  • Reveals current act when hotkey is pressed
  • Xp Counter
  • Displays playerstats like fcr, ias etc.
  • Chicken
  • Logs ingame messages in a seperate file "Messages", and notifies you if something happens ingame, and your Diablo II isn't active.
  • Opens multiple instances of Diablo
  • Remembers game and pass of the previous game and writes under the "game" and "pass" sections when you're @ "Join Game" screen.
  • Item lvl reader.
  • Ingame counter
  • Copies any item selected in Diablo II to clipboard (press CTRL+C)
  • Traps mouse inside the Diablo II screen.

Au.Map1.5.zip


~ Coded by Shaggi : Thanks to Blizzhackers

Monday, November 15, 2010

[D2NT] Automule

 Step 1 : you have to add NTConfig_AutoMule = true; in your char config
 Step 2 : add this code at the end of NTJoin file =>

function NTSI_PickItemsMule()
{
   var i, _mode;

   for(i = 0 ; i < 25 ; i++)
   {
      _mode = me.mode;

      if((_mode >= 1 && _mode <= 3) || _mode == 5 || _mode == 6)
         break;

      NTC_Delay(NTC_DELAY_FRAME);
   }

   if(i < parseInt(NTConfig_SnagDelay/NTC_DELAY_FRAME))
      NTC_PingDelay(NTConfig_SnagDelay-(i*NTC_DELAY_FRAME));
 
   NTSI_SnagItMule();
}


~Scripts here : DOWNLOAD